Describe key moments in the development of video game soundtracks from the first generation of microcomputers and consoles to the present day
Explain how the technical constraints of early video game consoles and home computers shaped the qualities of the music that was written for them
Evaluate different approaches to writing and implementing interactive music for video games
Discuss the main ideas of the course and share your insights with other participants
This online course introduces you to video game music and the platforms that define it, focusing on the evolution of the classic 8-bit sound.
The course draws on technology, musicology and cultural studies to chart the development of video game music – from the geometric tones of Pong and to the complex arrangements of today’s first-person shooters.
The course features exclusive interviews with video game musicians, plus recorded examples, downloadable demos and sample code, so you can get hands on.
By the end, you’ll listen to those bleeps and bloops with a newfound respect.
The Atari VCS
The ZX Spectrum
The Commodore 64
Week 1 Summary and Test
From Chips to Tunes
Playing with Sound: Adaptive Music Engines
Week 2 Summary and Test
This course is designed for anyone interested in game design and development, including those who are considering studying it at university and entering the games industry.
It will also appeal to anyone interested in electronic or gaming music, movie soundtracks, screen media and video games.
Some experience of music notation and music theory would be helpful, but no prior knowledge is required or assumed.