基于Unity引擎的游戏开发基础

通过本门课程的学习,你将理解Unity引擎的主要功能,学会利用Unity引擎开发移动平台的3D游戏,在入职游戏行业或独立游戏开发道路上迈出重要一步。

复旦大学

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基于Unity引擎的游戏开发基础

课程概况

随着互联网和智能手机的快速发展,《Angry Birds》(愤怒的小鸟)、《Temple Run》(神庙逃亡)等手游作品取得巨大成功,让独立开发者赚得第一桶金。移动平台的3D网络游戏开发成为趋势,优秀作品雨后春笋般涌现,Supercell Oy公司开发的《Clash of Clans》(部落冲突)与Blizzard Entertainment公司开发的《Hearth Stone》(炉石传说)风靡全球。网易、巨人等业界著名公司也将游戏业务重心转向移动平台。

Unity引擎简单易用、功能全面、跨平台优秀等特性成为业界最重要的开发工具。目前,全球大部分独立开发者与游戏工作室都选择Unity游戏引擎作为开发工具,快速开发高品质的手游作品。

《Unity游戏编程基础》课程主要讲述了如何使用Unity引擎开发移动端3D游戏,与课程内容同步,我们将设计基于移动平台的第一人称3D射击游戏《慕课英雄》(MOOC HERO)。整个过程分为三个阶段:第一阶段,介绍物理系统、图形系统和音频,用于构建多米诺骨牌的场景;第二阶段,使用Unity的地形系统搭建游戏场景,将第一阶段的多米诺骨牌模型添加到游戏场景中,添加玩家与敌人角色,编写Unity脚本实现玩家与敌人的行为以及场景中的游戏逻辑;第三阶段,使用动画系统实现敌人的追踪、攻击动画,使用uGUI设计游戏交互界面,使用粒子系统与线渲染器实现开枪效果,最终部署到移动平台。

此外,网络开发、人工智能、Shader(着色器)编程等Unity引擎高级功能将在本专项课程有关游戏编程的第二门课中进行学习。

通过本门课程的学习,你将理解Unity引擎的主要功能,学会利用Unity引擎开发移动平台的3D游戏,在入职游戏行业或独立游戏开发道路上迈出重要一步。

网络游戏设计与开发 专项课程之3
游戏设计、游戏开发、游戏创业、游戏项目投融资、手机游戏、. 独立进行手机游戏项目设计;独立完成初级游戏项目引擎开发;独立进行手机游戏项目营销

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