Unity 程序员认证考试准备专项课程

Unity Certified Programmer Exam Preparation

成为Unity认证程序员。准备参加Unity认证程序员考试。

Unity

Coursera

计算机

普通(中级)

3 个月

课程概况

This is Unity’s official series of courses designed to prepare you for the Unity Certified Programmer exam, the certification for entry- to mid-level Unity programmers. You’ll gain practice and experience in each of the topics covered in the exam through hands-on problem solving challenges. You’ll build two complete Unity projects end-to-end, implementing core interactivity, supporting systems, and platform optimizations This series of courses is for Unity programmers with 1-2 years of experience who are ready to bring their existing skills up to a professional standard.

包含课程

课程1
Core Interaction Programming

Welcome to Core Interaction Programming, the first course in the Unity Certified Programmer Specialization from Unity Technologies. This course will help you prepare for the Unity Certified Programmer exam, the professional certification for entry to mid-level Unity programmers. Unity is used to create real-time 3D applications for many industries, including video games, automotive, film, training, and more. In this course, you will be challenged to solve realistic Unity programming problems that are aligned to topics covered on the exam. Throughout the first course, you will build the foundation for a 2D action video game: AsteraX. In doing so, you will practice many of the skills covered in the exam, including evaluating scripting needs from a project requirements document, implementing the three "C's" of an interactive applications (Character, Controls, Camera), providing user feedback through basic UI elements, and applying professional programming practices like developer testing. This is an intermediate course, intended for people who are ready for their first paying roles as Unity programmers, or enthusiasts who would like to verify their skills against a professional standard. To succeed, you should have at least 1-2 years of experience programming interactive applications in Unity. You should be proficient at programming in the C# language and familiar with Unity's scripting APIs. You should have experience in the full product development lifecycle, from concept to launch (and beyond). And you should understand multi-platform development, including deploying applications to XR (AR and VR) platforms.

课程2
Application Systems Programming

Welcome to Application Systems Programming, the second course in the Unity Certified Programmer Specialization from Unity Technologies. This course will help you prepare for the Unity Certified Programmer exam, the professional certification for entry to mid-level Unity programmers. Unity is used to create real-time 3D applications for many industries, including video games, automotive, film, training, and more. In this course, you will be challenged to solve realistic Unity programming problems that are aligned to topics covered on the exam. Throughout the second course, you will expand upon the development of a 2D action video game that was started in the first course: AsteraX. In doing so, you will practice many of the skills covered in the exam, including adding particles effects, implementing user customizations, managing user and application data, and optimizing for different platforms. This is an intermediate course, intended for people who are ready for their first paying roles as Unity programmers, or enthusiasts who would like to verify their skills against a professional standard. To succeed, you should have at least 1-2 years of experience programming interactive applications in Unity. You should be proficient at programming in the C# language and familiar with Unity's scripting APIs. You should have experience in the full product development lifecycle, from concept to launch (and beyond). And you should understand multi-platform development, including deploying applications to XR (AR and VR) platforms.

课程3
3D Interactions and Navigation

Welcome to 3D Interactions and Navigation, the third course in the Unity Certified Programmer Specialization from Unity Technologies. This course will help you prepare for the Unity Certified Programmer exam, the professional certification for entry to mid-level Unity programmers. Unity is used to create real-time 3D applications for many industries, including video games, automotive, film, training, and more. In this course, you will be challenged to solve realistic Unity programming problems that are aligned to topics covered on the exam. In the third course, you will start development on a new 3D application: Stealth. In this application, a 3D stealth-style game, the user guides a 3D character through a maze-like environment filled with hazards in an attempt to avoid detection. In implementing this application, you will review and practice many of the skills covered in the exam, including setting up navigation meshes and agents, working with 3D character animation, scripting camera movement, and more. This is an intermediate course, intended for people who are ready for their first paying roles as Unity programmers, or enthusiasts who would like to verify their skills against a professional standard. To succeed, you should have at least 1-2 years of experience programming interactive applications in Unity. You should be proficient at programming in the C# language and familiar with Unity's scripting APIs. You should have experience in the full product development lifecycle, from concept to launch (and beyond). And you should understand multi-platform development, including deploying applications to XR (AR and VR) platforms.

课程4
3D Art and Audio Pipeline

Welcome to 3D Art and Audio Pipeline, the third course in the Unity Certified Programmer Specialization from Unity Technologies. This course will help you prepare for the Unity Certified Programmer exam, the professional certification for entry to mid-level Unity programmers. Unity is used to create real-time 3D applications for many industries, including video games, automotive, film, training, and more. In this course, you will be challenged to solve realistic Unity programming problems that are aligned to topics covered on the exam. In the fourth course, you will build on the Stealth application started in course 3. As a programmer, you work with artists and art assets, and this course will challenge you with some basic art implementation tasks, as well as with modifying art and audio assets at runtime. For example, you’ll implement a “red alert” mode of the game, where the lighting will change and an alarm will sound. Finally, we’ll review the high level considerations you would face to add networked features to this app, or to adapt it to a Virtual Reality or Augmented Reality platform. This is an intermediate course, intended for people who are ready for their first paying roles as Unity programmers, or enthusiasts who would like to verify their skills against a professional standard. To succeed, you should have at least 1-2 years of experience programming interactive applications in Unity. You should be proficient at programming in the C# language and familiar with Unity's scripting APIs. You should have experience in the full product development lifecycle, from concept to launch (and beyond). And you should understand multi-platform development, including deploying applications to XR (AR and VR) platforms.

预备知识

这些课程适用于任何行业的程序员,在Unity应用程序开发方面拥有约1 - 2年的经验。您应该具备C#编程和Unity API的强大工作知识,以及应用程序生产周期所有阶段的应用程序。

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